Video Tutorial: Texturing a Large Billboard |
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This is my second entry for the speed texturing competiton over at Game-Artist.Net. The game texturing here is done by applying photo textures from CGTextures.com as well as various "Army of Two" Media. This video tutorial / VTM does not display everything which was done to the final piece but does go through some photoshop actions and workflows. It was key in conveying the impression that it is indeed poster material as well as promoting the game's theme through the bullet holes (created by a transparency / alpha map). Lessons learnt:
Related Article: Confessions of a Texture Artist (opens in new window) |
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